//
//  GameScene.m
//  GameDemo
//
//  Created by cmpak on 5/11/10.
//  Copyright 2010 thefirstgood.com. All rights reserved.
//

#import "GameScene.h"
#import "GameLayer.h"

@implementation GameScene
    
- (id) init {
    if( ![super init] )
        return nil;
    
    gameLayer = [GameLayer node];
    [self addChild:gameLayer];
    
    return self;
}

@end
